#include <ITexture.h>
Inheritance diagram for Moteur3D::ITexture:

Public Types | |
| enum | TexturePrecision { Fast, Precise } |
Public Member Functions | |
| ITexture () | |
| ~ITexture () | |
| virtual void | Register ()=0 |
| virtual void | Bind ()=0 |
| virtual void | Free ()=0 |
| virtual int | GetWidth ()=0 |
| virtual int | GetHeight ()=0 |
Protected Attributes | |
| bool | m_IsMipMap |
| TexturePrecision | m_TexturePrecision |
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Reimplemented in Moteur3D::BaseTexture. |
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Implemented in Moteur3D::BaseTexture. |
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Implemented in Moteur3D::BaseTexture. |
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Implemented in Moteur3D::BaseTexture. |
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Implemented in Moteur3D::BaseTexture. |
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Implemented in Moteur3D::BaseTexture. |
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Reimplemented in Moteur3D::BaseTexture. |
1.4.4