#include "../DLLStuff.h"#include "../SceneGraph/SGTransformation.h"#include "../Math/Vector3.h"#include "../Math/Matrix4.h"#include "../Logging/FileLogger.h"Namespaces | |
| namespace | Moteur3D |
Classes | |
| class | Moteur3D::Camera |
| The Camera class is designed to provide simple transformations in situations where you want your scene to be "filmed" from a position and in a specified direction. This is the most common situation. More... | |
1.4.4